Artificial intelligence and games (Record no. 30524)
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000 -LEADER | |
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fixed length control field | 01457nam a2200241 4500 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 250713b |||||||| |||| 00| 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9783319635187 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 006.3 YAN |
Item number | YAN |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Yannakakis, Georgios N. |
245 ## - TITLE STATEMENT | |
Title | Artificial intelligence and games |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Switzerland: |
Name of publisher, distributor, etc. | Springer Nature, |
Date of publication, distribution, etc. | 2018. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xxii, 337p. |
500 ## - GENERAL NOTE | |
General note | Includes bibliographical references and index. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Application software |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Artificial intelligence |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computational intelligence |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games-Programming |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | User interfaces (Computer systems) |
700 ## - ADDED ENTRY--PERSONAL NAME | |
Personal name | Togelius, Julian |
Relator term | Author |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Source of classification or shelving scheme | Dewey Decimal Classification |
Suppress in OPAC | No |
Koha item type | Book |
Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Total checkouts | Full call number | Barcode | Date last seen | Price effective from | Koha item type |
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Dewey Decimal Classification | International Management Institute New Delhi | International Management Institute New Delhi | General stacks | 24/06/2025 | 006.3 YAN | 22156 | 13/07/2025 | 13/07/2025 | Book |